What’s Vulnerable › Vulnerabilities
CVE-2007-4442
- Severity: medium (CVSS 5.0 v2.0)
- Exploited in the wild: not listed in CISA KEV
- EPSS: 3.8% probability of exploitation in the next 30 days
- Public exploit or detection template: yes
- Published: 2007-08-21 · updated 2026-06-16
Description
Stack-based buffer overflow in the logging function in the Unreal engine, possibly 2003 and 2004, as used in the internal web server, allows remote attackers to cause a denial of service (application crash) via a request for a long .gif filename in the images/ directory, related to conversion from Unicode to ASCII.
Affected products
- Epic Games Unreal Engine: 2003, 2004
References
- http://aluigi.org/adv/unrwebdos-adv.txt
- http://aluigi.org/poc/unrwebdos.zip
- http://secunia.com/advisories/26506
- http://securityreason.com/securityalert/3039
- http://www.securityfocus.com/archive/1/477026/100/0/threaded
- http://www.securityfocus.com/bid/25374
- https://exchange.xforce.ibmcloud.com/vulnerabilities/36102
- http://aluigi.org/adv/unrwebdos-adv.txt
- http://aluigi.org/poc/unrwebdos.zip
- http://secunia.com/advisories/26506
- http://securityreason.com/securityalert/3039
- http://www.securityfocus.com/archive/1/477026/100/0/threaded
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