What’s Vulnerable › Vulnerabilities
CVE-2008-6441
- Severity: critical (CVSS 9.3 v2.0)
- Exploited in the wild: not listed in CISA KEV
- EPSS: 3.5% probability of exploitation in the next 30 days
- Public exploit or detection template: yes
- Published: 2009-03-09 · updated 2026-06-16
- Weakness: CWE-134
Description
Format string vulnerability in the Epic Games Unreal engine client, as used in multiple games, allows remote servers to execute arbitrary code via (1) the CLASS parameter in a DLMGR command, (2) a malformed package (PKG), and possibly (3) the LEVEL parameter in a WELCOME command.
Affected products
- Epic Games Unreal Engine: 2, 2.5, 3
References
- http://aluigi.altervista.org/adv/unrealcfs-adv.txt
- http://archives.neohapsis.com/archives/fulldisclosure/2008-09/0190.html
- http://secunia.com/advisories/31854
- http://www.osvdb.org/48290
- http://www.osvdb.org/48291
- http://www.securityfocus.com/archive/1/496297/100/0/threaded
- http://www.securityfocus.com/bid/31141
- https://exchange.xforce.ibmcloud.com/vulnerabilities/45088
- https://exchange.xforce.ibmcloud.com/vulnerabilities/45089
- https://exchange.xforce.ibmcloud.com/vulnerabilities/45090
- http://aluigi.altervista.org/adv/unrealcfs-adv.txt
- http://archives.neohapsis.com/archives/fulldisclosure/2008-09/0190.html
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