What’s Vulnerable › Vulnerabilities
CVE-2020-6019
- Severity: high (CVSS 7.5 v3.1)
- Exploited in the wild: not listed in CISA KEV
- EPSS: 2.8% probability of exploitation in the next 30 days
- Public exploit or detection template: yes
- Published: 2020-11-13 · updated 2026-06-17
- Weakness: CWE-248
Description
Valve's Game Networking Sockets prior to version v1.2.0 improperly handles inlined statistics messages in function CConnectionTransportUDPBase::Received_Data(), leading to an exception thrown from libprotobuf and resulting in a crash.
Affected products
- Game Networking Sockets: before 1.2.0 — fixed in 1.2.0
How to fix
Upgrade to a fixed version: Game Networking Sockets 1.2.0. Check the vendor advisory for mitigations.
References
- https://github.com/ValveSoftware/GameNetworkingSockets/commit/d944a10808891d202bb1d5e1998de6e0423af678
- https://research.checkpoint.com/2020/game-on-finding-vulnerabilities-in-valves-steam-sockets/
- https://github.com/ValveSoftware/GameNetworkingSockets/commit/d944a10808891d202bb1d5e1998de6e0423af678
- https://research.checkpoint.com/2020/game-on-finding-vulnerabilities-in-valves-steam-sockets/
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